Solving Problems

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Vision Organizational Structure Information Mapping Project Management Solving Problems Effective Employee Meeting Guidelines


Introduction Process facilitates success.

 

People find swaps: Solutions Without A Problem.

 

Requirements provide the value to solving problems.

 

An example of a swap is the housewife who buys a computer. She does not know what she will do with it, but she buys it and hopes to find something for which she can use it. When she finds a program for recipes, she is delighted. But when she starts rolling the dough and finds her hands covered with flour and tries to enter requests on the computer keyboard, she realizes that she just hasn't thought this thing through….

 

Businesses often buy solutions or hire contractors to solve problems without even knowing what the problem may be, but they have a solution in mind.

 

The first step to solving a problem is knowing what it is that you are trying to solve.

 

Most of the time, 80% of the problems can be eliminated by resolving 20% of the causes.

 

This is not a complete tutorial on the problem solving process. Typically, there is a three day class associated with learning to use the tools. This should be a GUIDE to following process to resolve problems.


Purpose

The purpose of process is to enable people to solve problems rationally by determining the requirements for resolution.

 

People tend to pick solutions they like and want first and only then determine how the solution fits the problem.

 

The reason that people want to pick solutions rather than analyze and determine what is the real problem is because:

 

  • It is easier than following process;
  • People often don’t want to plan;
  • Most rely on feelings and emotions in solving problems rather than on logic, reason, and facts, particularly in stressful situations;
  • Few like the discipline of process to budget time and other resources;
  • Process is viewed as not being fun or meaningful.

The Quality Improvement Process

Problem solving steps The following are the steps to solving a problem based on the Deming model of the plan, do, check, act cycle:

 

  1. Problem statement: What is the problem? Why is a problem?
  2. Determine the current situation: Collect all the relevant data about a problem; determine the goal, performance indicators, and target (How Much?).
  3. Determine the root cause.
  4. Chose a solution.
  5. Create an action plan with a timeline including what, who, how, and when actions are to occur.
  6. Determine an Implementation Record with: Education Given; Commitment building done, communication done, resources used, tracking procedures used.
  7. Assemble the results: Collect the data, give the reasons for the degree of success, determine other consequences from action.
  8. Produce a reliable method.
  9. Review: Resolve "parking lot" issues--left over problems and recommendations and project future plans.

Purpose for tools Quality Improvement Tools help teams:

 

  • Make decisions based on facts.
  • Choose the most critical problems to solve.
  • Evaluate what might be causing problems.
  • Monitor changes in quality to see if the new methods result in desired improvements.
  • Display / communicate key points to people outside the team.
Tools for problem solving The following are the basic tools used to gather and analyze facts and data about a problem and assess the effectiveness of solutions.

  

 

Tool

Description

Flow Diagram A diagram that displays the actual steps in a process: Sequence, decision points, etc.

Brainstorming A method for generating creative ideas in a team.
  Check Sheet A form for recording information, listing procedures to follow, indicating location of defects, etc.
  Pareto Diagram A graph used for prioritizing problems that displays which factors contribute the most to a problem or issue.
  Cause and Effect Diagram A tool for gathering and organizing ideas on what causes might lead to a particular effect.
  Histogram A graph for displaying how a particular characteristic varies when it is measured many times.
  Scatter Diagram A diagram that displays how one characteristic is related to another.
  Run Chart A line graph showing how a characteristic varies over time.
  Control Chart A line graph of a characteristic showing changes over time and their impact on the state of control of a process.

Pareto Diagrams

Pareto Diagrams are simple bar graphs that focus attention on the factors that are most significant to a problem.

The 80 / 20 Rule

In most cases, 80% of the problems are from 20% of the causes. This means that if the major causes can be identified and ordered in priority, it may be that a great deal of effort and resources can be saved.

 

After all the problems are uncovered through an analysis, make a determination of how much of the problems are produced by a cause. Order the causes by percentage of problems caused, then draw the diagram.

 

The Pareto Diagram can then be used to order the solutions into priority order.


Cause and Effect

Cause and effect diagrams should generally have above the line:

  • Machines

  • Environment

  • People

Below the line should be:

  • Materials

  • Measurement

  • Methods


Vision Organizational Structure Information Mapping Project Management Solving Problems Effective Employee Meeting Guidelines


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Last updated: Saturday May 12, 2007